I am building HobbyFi - a Hobby Platform which helps you find Hobbies ( in space of sports, fitness & Performing Arts ) at nearby vendors or even online like (playing sports , buying a gym membersship or an online live guitar learning class ). It’s basically a book my show for hobby businesses offering pay as you go model or membership based subscription model for both offline and online vendors.
I have pitched to multiple investors & some have rejected saying multiple startups failed in this space. I want to know those reason - what would make this marketplace mobile app fail - is it lack of trust due to being a new app, or hobby owners avertness to paying commision for booking ? We are just trying to find reasons with which we can eliminate these problems.
You’ll find it difficult to reach all the hobby enthusiasts. Bringing such a niche audience to your app might be challenging!
In this digital age, people may be more inclined towards the digital means of spending time in their leisure - all sorts of social media, OTT, sports & music is now available on phones - you may try adding some kind of reward mechanism for customers to check this.
Anyways, all the best, keep building & disrupting!